![]() ![]() You were right that a noise gate opens/closes. That's noise reduction, and it's a completely different process. I mean, you can get a noise profile and remove it that way in Audacity, but it isn't the same, really. The spectral frequency graph makes it pretty obvious. This example was using that free VST plugin that I mentioned above. Look, I even created an image to demonstrate this. It doesn't matter if the signal is pre recorded or not. A noise gate just attenuates an audio signal based on the parameters you give it. I see lots of people in this sub have this misunderstanding. This seems to be one of the myths that gets pushed around here. The "gate" part of the noisegate opens/closes the mic, so to speak. I am pretty sure it is impossible if not very difficult to noisegate in post. If you want to live stream and need a noise gate and/or compressor, download Reaper's free VST plugin pack, they work great with OBS (you should also be able to use them with Audacity, and I would strongly recommend it there too) They are all pure garbage and probably why people think OBS records bad audio. So save yourself the hassle, and just use OBS.ĮDIT: Oh but I would advise you never touch the noise gate, noise removal, compressor, or any of the other built in audio effects in OBS. Even if you do have the equipment to do that, if you are just uploading to YouTube it's going to compress it back down anyways. Unless you have equipment to record at like 192 kHz 24bit you aren't going to benefit from recording your audio in Audacity. You can edit the audio in Audacity, Audition, or whatever DAW you want after the fact. There is no reason to bother with recording your voice over separately. Set your sample rate to 48 kHz (make sure your windows audio devices are also set to 48 kHz) and use 320 bitrate for you audio tracks (and put gameplay and voice over audio on their own tracks), and you're good to go.
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